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188 lines
5.0 KiB
188 lines
5.0 KiB
// |
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// IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING. |
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// |
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// By downloading, copying, installing or using the software you agree to this license. |
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// If you do not agree to this license, do not download, install, |
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// copy or use the software. |
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// |
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// |
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// License Agreement |
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// For Open Source Computer Vision Library |
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// |
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// Copyright (C) 2014, OpenCV Foundation, all rights reserved. |
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// Third party copyrights are property of their respective owners. |
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// |
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// Redistribution and use in source and binary forms, with or without modification, |
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// are permitted provided that the following conditions are met: |
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// |
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// * Redistribution's of source code must retain the above copyright notice, |
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// this list of conditions and the following disclaimer. |
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// |
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// * Redistribution's in binary form must reproduce the above copyright notice, |
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// this list of conditions and the following disclaimer in the documentation |
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// and/or other materials provided with the distribution. |
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// |
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// * The name of the copyright holders may not be used to endorse or promote products |
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// derived from this software without specific prior written permission. |
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// |
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// This software is provided by the copyright holders and contributors "as is" and |
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// any express or implied warranties, including, but not limited to, the implied |
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// warranties of merchantability and fitness for a particular purpose are disclaimed. |
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// In no event shall the Intel Corporation or contributors be liable for any direct, |
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// indirect, incidental, special, exemplary, or consequential damages |
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// (including, but not limited to, procurement of substitute goods or services; |
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// loss of use, data, or profits; or business interruption) however caused |
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// and on any theory of liability, whether in contract, strict liability, |
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// or tort (including negligence or otherwise) arising in any way out of |
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// the use of this software, even if advised of the possibility of such damage. |
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/** @file |
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@author Tolga Birdal <tbirdal AT gmail.com> |
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*/ |
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#ifndef __OPENCV_SURFACE_MATCHING_POSE3D_HPP__ |
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#define __OPENCV_SURFACE_MATCHING_POSE3D_HPP__ |
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#include "opencv2/core/cvstd.hpp" // cv::Ptr |
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#include <vector> |
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#include <string> |
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namespace cv |
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{ |
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namespace ppf_match_3d |
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{ |
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//! @addtogroup surface_matching |
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//! @{ |
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class Pose3D; |
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typedef Ptr<Pose3D> Pose3DPtr; |
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class PoseCluster3D; |
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typedef Ptr<PoseCluster3D> PoseCluster3DPtr; |
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/** |
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* @brief Class, allowing the storage of a pose. The data structure stores both |
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* the quaternions and the matrix forms. It supports IO functionality together with |
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* various helper methods to work with poses |
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* |
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*/ |
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class CV_EXPORTS Pose3D |
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{ |
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public: |
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Pose3D() |
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{ |
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alpha=0; |
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modelIndex=0; |
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numVotes=0; |
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residual = 0; |
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pose = Matx44d::all(0); |
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} |
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Pose3D(double Alpha, size_t ModelIndex=0, size_t NumVotes=0) |
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{ |
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alpha = Alpha; |
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modelIndex = ModelIndex; |
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numVotes = NumVotes; |
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residual=0; |
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pose = Matx44d::all(0); |
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} |
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/** |
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* \brief Updates the pose with the new one |
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* \param [in] NewPose New pose to overwrite |
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*/ |
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void updatePose(Matx44d& NewPose); |
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/** |
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* \brief Updates the pose with the new one |
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*/ |
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void updatePose(Matx33d& NewR, Vec3d& NewT); |
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/** |
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* \brief Updates the pose with the new one, but this time using quaternions to represent rotation |
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*/ |
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void updatePoseQuat(Vec4d& Q, Vec3d& NewT); |
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/** |
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* \brief Left multiplies the existing pose in order to update the transformation |
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* \param [in] IncrementalPose New pose to apply |
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*/ |
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void appendPose(Matx44d& IncrementalPose); |
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void printPose(); |
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Pose3DPtr clone(); |
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int writePose(FILE* f); |
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int readPose(FILE* f); |
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int writePose(const std::string& FileName); |
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int readPose(const std::string& FileName); |
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virtual ~Pose3D() {} |
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double alpha, residual; |
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size_t modelIndex, numVotes; |
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Matx44d pose; |
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double angle; |
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Vec3d t; |
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Vec4d q; |
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}; |
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/** |
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* @brief When multiple poses (see Pose3D) are grouped together (contribute to the same transformation) |
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* pose clusters occur. This class is a general container for such groups of poses. It is possible to store, |
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* load and perform IO on these poses. |
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*/ |
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class CV_EXPORTS_W PoseCluster3D |
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{ |
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public: |
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PoseCluster3D() |
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{ |
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numVotes=0; |
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id=0; |
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} |
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PoseCluster3D(Pose3DPtr newPose) |
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{ |
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poseList.clear(); |
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poseList.push_back(newPose); |
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numVotes=newPose->numVotes; |
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id=0; |
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} |
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PoseCluster3D(Pose3DPtr newPose, int newId) |
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{ |
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poseList.push_back(newPose); |
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this->numVotes = newPose->numVotes; |
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this->id = newId; |
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} |
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virtual ~PoseCluster3D() |
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{} |
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/** |
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* \brief Adds a new pose to the cluster. The pose should be "close" to the mean poses |
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* in order to preserve the consistency |
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* \param [in] newPose Pose to add to the cluster |
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*/ |
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void addPose(Pose3DPtr newPose); |
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int writePoseCluster(FILE* f); |
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int readPoseCluster(FILE* f); |
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int writePoseCluster(const std::string& FileName); |
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int readPoseCluster(const std::string& FileName); |
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std::vector<Pose3DPtr> poseList; |
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size_t numVotes; |
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int id; |
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}; |
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//! @} |
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} // namespace ppf_match_3d |
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} // namespace cv |
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#endif |
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